Journey To Atlantis GUIDE #UWO

The Right to Find Atlantis

In order to begin your search for Atlantis, you must first meet certain conditions before proceeding any further. The conditions are as follows:

1. Graduate from the Intermediate Voyager Academy at Ceuta, Syracuse or Groningen.

2. Complete Sea Region Investigation on the North Sea, requested by the Professor in Oxford.

3. Complete the Quest, “Legend of the Labyrinthos” from the Venice Adventurers’ Guild.

4. Complete Land Region Investigation on West Candia and Inland Crete, requested by the Professor in Oxford.

5. Complete the Quest, “Land of the Legendary King” from an Adventurers’ Guild in one of the following Cities:

· Stockholm (Required Discovery: None)
· Amsterdam (Required Discovery: Siberian Husky)
· London (Required Discovery: Xanadu)

 

6. Complete the Quest, “Egypt and Atlantis” from the London Adventurers’ Guild.

7. Complete the Quest, “A chance Meeting on the Sea of Atlas” from the London Adventurers’ Guild.

8. Complete the Quest, “Aspiring a Pure World” from the Amsterdam Adventurers’ Guild.

9. Complete one of the following the Quests:

· “Those Who Seek and Those Who Lead” (London Adventurers’ Guild)
– Required Discovery: Xanadu (Historic Site)
· “A Lord and a Merchant” (Lisbon Merchants’ Guild)
– Required Quest: “A Certain Merchant’s Misgivings” from the Athens Merchants’ Guild
· “Dangerous Caribbean” (Seville Maritime Guild)

The Search for Atlantis

Once you have met all the conditions, your search can begin! In order to both discover Atlantis’ location, and gain the ability to travel there, you must complete Secret Edicts and construct your very own Solar Barge.

By completing the required Quests listed above, you open up the option to accept “Secret Edict” Quests by talking with the Secretary at the Palace of your Home Nation.

The Solar Barge consists of 3 parts: Bow, Broadside, and Stern. Complete these ship parts one by one through the completion of Secret Edicts and construct the Solar Barge. Once the Solar Barge is completed, “Research the Solar Barge” at the Port of your Home Nation to board it. By sailing on the Solar Barge, you will automatically reach Atlantis.

Atlantis relocates once a week (every Monday). In order to reach Atlantis again, you must construct another Solar Barge through the completion of more Secret Edicts.

· If you defect to another Nation during the progress of a Secret Edict, and have not yet reached Atlantis, the construction progress of the Solar Barge will reset. If you have already reached Atlantis, even if you defect to another Nation, you will still be able to maintain your progress towards the Secret Edict.

· If Atlantis disappears, you will not be able to accept Secret Edicts and complete the parts for a Solar Barge. However, you will still be able to progress through, report and receive rewards for any Secret Edict you’ve already accepted.

Whenever you complete a Secret Edict, the Secret Edict Progress for your Home Nation increases. The more progress your Nation has, the easier it is to increase the Research Progress of your Nation through Ancient Technology Research.
* If Atlantis relocates, the Secret Edict Progress will slightly decrease.

Atlantis at Last!

When your Solar Barge reaches Atlantis, it will be at the Port of Acropolis. After reaching Atlantis once, you will be able to confirm the current location of Atlantis on the “Survey Map” while on the sea and through the use of “Charts”. You will also be able to reach Atlantis without the use of the Solar Barge.
* When Atlantis relocates, it will disappear from the map. In order to reach it once again, you must again progress through the Secret Edicts, and reach Atlantis with the use of another Solar Barge.

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